Why oh why cant we just have an expansive zombie map with every thing ever created. To much for the game to handle. Also why is the wonder waffa never in the box? Gonna start playing the old maps some more just to get some throw back gear.... do like die rise alot tho.
MadBill Art on Twitch
Wednesday, January 15, 2014
Thursday, January 24, 2013
The Jugga Nog Lives
Due to issues with the brand, the jugganog was placed on hold while the world cooled off. But we're back! New reviews, new info, and new video are all in the works. Stay tuned and we'll be back with more...
Thursday, August 23, 2012
Revisit
We have neen revisiting some of the classic zombie maps. Putting the trigger finger back in action and getting geared up for BO2. We haven't gotten to much info on the new zombie modes but fresh new content always sounds good. Will update as soon as we know more...
Thursday, April 5, 2012
Zombie Season on Hold...
So I haven't posted in a while. It just kind of seems like the zombie season is on hold for a bit. We got a little burned out on the Moon and with MW3 my time has just been split. Zombie killing is in our blood and I'm sure I will be killing zombies for many years to come.
If your feeling a little burned out on the zombie modes check out the infected game mode on MW3, it kind of has that zombie feel to it. By no means is it Nazi Zombies though. I also have been spending some time with the survival mode on special ops. It really gets hairy once you get into the twenty's. Get's your blood pumping like running from a herd in black ops.
Over the next couple of weeks I'm going to be giving the Jugga-Nog a facelift. I haven't changed anything for a while and updates are always nice.
We rock the GHADS clan on elite so if anyone is interested in joining, I think they were looking for some new members to help with clan ops.
That's about it for now, I will try and get back sooner this time.
If your feeling a little burned out on the zombie modes check out the infected game mode on MW3, it kind of has that zombie feel to it. By no means is it Nazi Zombies though. I also have been spending some time with the survival mode on special ops. It really gets hairy once you get into the twenty's. Get's your blood pumping like running from a herd in black ops.
Over the next couple of weeks I'm going to be giving the Jugga-Nog a facelift. I haven't changed anything for a while and updates are always nice.
We rock the GHADS clan on elite so if anyone is interested in joining, I think they were looking for some new members to help with clan ops.
That's about it for now, I will try and get back sooner this time.
Wednesday, December 7, 2011
Better Late Than Never
Ok, I have really been wanting to do a moon review and honestly, time has just been a issue. But at long last it's here. The Moon map review from MadBill! Before the review I would just like to say that the Rezerection Map Pack acceled in some ways yet failed in others. The old maps are great, extra content like the soundtrack was cool, mule kick on every map is amazing, but my biggest pet peev is that when/if your system is not online you can't acquire mule kick unless your on the moon map. Making it available offline would just be obvious but that's Treyarch for ya.
On to the good stuff... Moon, where to begin. The easter egg is quite challenging but well worth the reward. All 8 perks is awesome, and the fact that whoever is Richtofen doesn't loose them after death is even sweeter. The visuals in this map are amazing. The play on gravity is also a great change of pace. My favorite thing about this map is the beginning, when you start out your at Groom Lake with a world of zombies backing you up to transporter pad. This area is no mans land. Solo you can set a record on the leader board for most time spent in this area. You aren't actually in a round when in this area. You have the PAP and SpeedCola or Jugganog. We have managed to start the game with Jug and Cola, however it is very difficult to do. We were upset that we still can't PAP the pistol without another weapon available. The machine still eats your gun so don't bother trying.
The new super zombie is sure to throw off any new player as online games put in the names of people in your friends list to deceive you. He is in a astronaut suit, but always has a red name. He will steal one perk from any you might have if he gets a hold of you so avoid him/kill him whenever possible.
This map has the knife as opposed to the sickle, you will find in the laboratory above the steps. The power still has to be off or the compartment depressurized in order to get it. Jump from the top of the steps to carefully maneuver yourself into position to grab it in midair.
I will say that the hack tool is a great new addition and makes the game much more interesting. You can find the hack tool in the lab floors on numerous desks. It allows your to open doors cheaper, reverse wall gun ammo prices, stop the excavators, and more. It's a handy tool for the map.
The dome is also very interesting as there are launch pads than can make for a great zombie escape route, or a quick death if you have a rough landing. All in all it is a great map with hours of great gameplay. My best advice for this map would be to start the game with Jugganog as it is always the best plan.
Good luck and happy gaming,
MadBill
On to the good stuff... Moon, where to begin. The easter egg is quite challenging but well worth the reward. All 8 perks is awesome, and the fact that whoever is Richtofen doesn't loose them after death is even sweeter. The visuals in this map are amazing. The play on gravity is also a great change of pace. My favorite thing about this map is the beginning, when you start out your at Groom Lake with a world of zombies backing you up to transporter pad. This area is no mans land. Solo you can set a record on the leader board for most time spent in this area. You aren't actually in a round when in this area. You have the PAP and SpeedCola or Jugganog. We have managed to start the game with Jug and Cola, however it is very difficult to do. We were upset that we still can't PAP the pistol without another weapon available. The machine still eats your gun so don't bother trying.
The new super zombie is sure to throw off any new player as online games put in the names of people in your friends list to deceive you. He is in a astronaut suit, but always has a red name. He will steal one perk from any you might have if he gets a hold of you so avoid him/kill him whenever possible.
This map has the knife as opposed to the sickle, you will find in the laboratory above the steps. The power still has to be off or the compartment depressurized in order to get it. Jump from the top of the steps to carefully maneuver yourself into position to grab it in midair.
I will say that the hack tool is a great new addition and makes the game much more interesting. You can find the hack tool in the lab floors on numerous desks. It allows your to open doors cheaper, reverse wall gun ammo prices, stop the excavators, and more. It's a handy tool for the map.
The dome is also very interesting as there are launch pads than can make for a great zombie escape route, or a quick death if you have a rough landing. All in all it is a great map with hours of great gameplay. My best advice for this map would be to start the game with Jugganog as it is always the best plan.
Good luck and happy gaming,
MadBill
Tuesday, August 2, 2011
Shangri-La Strategy
So we've put in some good time on the new zombie map and I think we're ready for a review. As always your best bet is to buy Jugga-Nog! It's not so simple this time as the perk machines move. Or more like switch positions on either side of the map. You get used to it after a few games but it is a little frustrating.
Monkeys steal your perk drops and while it sucks if you lose one, you can actually benefit from it. For instance if you have a carpenter, you can have the monkeys take it and change it to a max ammo. I would also like to throw in that besides the massive easter egg this is the only way to get a free perk. You must give up a max ammo to a monkey and one of the rotating perks they carry will be the perk bottle. It's hard to accomplish but not impossible.
As far as the zombie train is concerned it's almost impossible on this map. The only half way decent spot to train em up at is located at the MPL. You can make a good circle there, however the whole map is tight and it it very easy to get stuck by that one random zombie. I would defiantly suggest teamwork. Hold down a good area. Like the bridge. You can easily cover it with 4 people well into round 30. For solo players. Keep moving! Stay in front of the zombies. Use the shortcuts like the water slide or the jets. The mine cart is a no no unless it's a emergency. Once you get off it you never know what happened to the mob of zombies behind you and where they will pop up again.
The easter egg really was quite over whelming. But after a few attempts we managed to get it down. The hardest part is to not blow up the napalm zombie. If you manage that the rest is just a matter of time.
Speaking of the new zombies. The napalm zombie truly is a challenge sometimes. Taking him out with out jug can really get you killed. The acid zombie isn't to bad just take him out before he blurs your vision.
Getting the new baby gun is like the first time you got the thunder gun. It's a whole new world. I find it quite amusing to shrink a whole zombie train and run all over them. The humor factor goes way up with this weapon. Monkeys are good, but I think with a map like this I would much rather have gotten the gersch devices. They would sure help you out a lot more. Let me know what you think...
Well that about sums it up. I'll let you know if I have any new revelations.
MadBill
Monkeys steal your perk drops and while it sucks if you lose one, you can actually benefit from it. For instance if you have a carpenter, you can have the monkeys take it and change it to a max ammo. I would also like to throw in that besides the massive easter egg this is the only way to get a free perk. You must give up a max ammo to a monkey and one of the rotating perks they carry will be the perk bottle. It's hard to accomplish but not impossible.
As far as the zombie train is concerned it's almost impossible on this map. The only half way decent spot to train em up at is located at the MPL. You can make a good circle there, however the whole map is tight and it it very easy to get stuck by that one random zombie. I would defiantly suggest teamwork. Hold down a good area. Like the bridge. You can easily cover it with 4 people well into round 30. For solo players. Keep moving! Stay in front of the zombies. Use the shortcuts like the water slide or the jets. The mine cart is a no no unless it's a emergency. Once you get off it you never know what happened to the mob of zombies behind you and where they will pop up again.
The easter egg really was quite over whelming. But after a few attempts we managed to get it down. The hardest part is to not blow up the napalm zombie. If you manage that the rest is just a matter of time.
Speaking of the new zombies. The napalm zombie truly is a challenge sometimes. Taking him out with out jug can really get you killed. The acid zombie isn't to bad just take him out before he blurs your vision.
Getting the new baby gun is like the first time you got the thunder gun. It's a whole new world. I find it quite amusing to shrink a whole zombie train and run all over them. The humor factor goes way up with this weapon. Monkeys are good, but I think with a map like this I would much rather have gotten the gersch devices. They would sure help you out a lot more. Let me know what you think...
Well that about sums it up. I'll let you know if I have any new revelations.
MadBill
Sunday, July 24, 2011
Triple Frag Kill on Zoo
Just had to throw up this flava! Check out this triple frag kill on Zoo TDM...
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