What can I say besides Well Done Team Trearch! Nuketown zombies is off the chain. Tight quarters, small map, it's a solo zombie killers dream. The perk machines are a little annoying as they fall from the sky at random. I assume there is some reason for when they fall. But what can I say besides "for the love of jugga-nog."
The free perk behind the 3000 door is nice. And its nice to have nuks, knife, semtex, and claymores right in the middle for your choosing pleasures.
Personally I like to train em up behind the yellow house. I dont seem to get stuck as much. The green house has a little more room but it is easy to get stuck in the corner for some reason.
All in all I give Nuketown a 9.5 out of 10. It just needs to have stationary perks for the ten.
MadBill Art on Twitch
Wednesday, January 15, 2014
New Way To NukeTown
Transit in Review
Transit is a very creative map. It has introduced the crafting table. Which allows players to collect parts and build a slew of upgrades like shields and the turbine. These can help players advance considerbly faster through the map.
The idea of the bus moving a player around is a good idea, but since Bo2 came out the map just hasen't sat well with me and I havent given it much attention. I would rather play the survival modes on the scaled down versions like farm and town.
The greatest and my favorite new part of the map is the bank as it allows players to store points for later usage. It does have a cap however makes for speedy game play down the road.
Also the intoduction of the fridge is kind of coo. This allows players to store one gun for later. Almost every gun can be stored pap'ed or not. It will not however allow players to store wunder weapons.
All in all I give the map a 9 out of 10 for creativity but a 6 out of 10 for game play. It just cant seem to hold my interest.
Everything Included
Why oh why cant we just have an expansive zombie map with every thing ever created. To much for the game to handle. Also why is the wonder waffa never in the box? Gonna start playing the old maps some more just to get some throw back gear.... do like die rise alot tho.
Thursday, January 24, 2013
The Jugga Nog Lives
Due to issues with the brand, the jugganog was placed on hold while the world cooled off. But we're back! New reviews, new info, and new video are all in the works. Stay tuned and we'll be back with more...
Thursday, August 23, 2012
Revisit
We have neen revisiting some of the classic zombie maps. Putting the trigger finger back in action and getting geared up for BO2. We haven't gotten to much info on the new zombie modes but fresh new content always sounds good. Will update as soon as we know more...
Thursday, April 5, 2012
Zombie Season on Hold...
If your feeling a little burned out on the zombie modes check out the infected game mode on MW3, it kind of has that zombie feel to it. By no means is it Nazi Zombies though. I also have been spending some time with the survival mode on special ops. It really gets hairy once you get into the twenty's. Get's your blood pumping like running from a herd in black ops.
Over the next couple of weeks I'm going to be giving the Jugga-Nog a facelift. I haven't changed anything for a while and updates are always nice.
We rock the GHADS clan on elite so if anyone is interested in joining, I think they were looking for some new members to help with clan ops.
That's about it for now, I will try and get back sooner this time.
Wednesday, December 7, 2011
Better Late Than Never
On to the good stuff... Moon, where to begin. The easter egg is quite challenging but well worth the reward. All 8 perks is awesome, and the fact that whoever is Richtofen doesn't loose them after death is even sweeter. The visuals in this map are amazing. The play on gravity is also a great change of pace. My favorite thing about this map is the beginning, when you start out your at Groom Lake with a world of zombies backing you up to transporter pad. This area is no mans land. Solo you can set a record on the leader board for most time spent in this area. You aren't actually in a round when in this area. You have the PAP and SpeedCola or Jugganog. We have managed to start the game with Jug and Cola, however it is very difficult to do. We were upset that we still can't PAP the pistol without another weapon available. The machine still eats your gun so don't bother trying.
The new super zombie is sure to throw off any new player as online games put in the names of people in your friends list to deceive you. He is in a astronaut suit, but always has a red name. He will steal one perk from any you might have if he gets a hold of you so avoid him/kill him whenever possible.
This map has the knife as opposed to the sickle, you will find in the laboratory above the steps. The power still has to be off or the compartment depressurized in order to get it. Jump from the top of the steps to carefully maneuver yourself into position to grab it in midair.
I will say that the hack tool is a great new addition and makes the game much more interesting. You can find the hack tool in the lab floors on numerous desks. It allows your to open doors cheaper, reverse wall gun ammo prices, stop the excavators, and more. It's a handy tool for the map.
The dome is also very interesting as there are launch pads than can make for a great zombie escape route, or a quick death if you have a rough landing. All in all it is a great map with hours of great gameplay. My best advice for this map would be to start the game with Jugganog as it is always the best plan.
Good luck and happy gaming,
MadBill