So here we go. Outbreak in a nutshell.
Zombies major overhaul started with Outbreak. Every thing had changed. No more perk-a-colas as the machines have been changed to upgrades. It all starts with the EXO suit. Get this lovely piece of gear and your ready to upgrade. Spread out through the map are 5 upgrade machines.
Exo Health is the equivalent of Jugga-Nog.(2000 pts) Available in holding.
Exo Reload replaces Speed Cola(2500 pts) Available in the Morgue.
Exo Medic replaces Quick Revive(1500 pts) Available in the spawn.
Exo Soldier is a combo of sorts. Fire while sliding/sprinting, quick swap, better hip fire. (1750 pts) Available in holding.
Exo Slam is roughly PHD Flopper with out the immunity to explosions.(2000 pts)Available in the round room to the left of spawn.
In addition to these upgrades. There is also the addition of three gun upgrade machines. Two machines that upgrade for 2500pts an upgrade and take your gun from Mark 2 through 20. These machines can be found in holding and administration.
The third is available upon completion of the easter egg and can take a level 20 weapon to level 25 (diamond) in one upgrade.This machine can be located in the exo room.
Windows have went the way of the dinosaurs. They have been replaces by green credit terminals that are worth 100pts 200 on double points.
Care packages are dropped randomly. Packages include turrets, aerial drones, camouflage, and credits.
Hell hounds make their return with kennel rounds. Also there are infected rounds. These include zombies that when a player is touched start a countdown clock. You have 60 seconds to get to the decon pad which is located in the administration building. Also on the infected round there are no revives. If you go down you are dead unless you are playing on solo while having purchased exo medic.
The box has also changed. It is now called the 3D printer and prints off guns for 1000pts a pop. There are 5 locations for the printer however it always available first in the hallway between administration and the morgue.
Strategy:
Depending on team size there are several strategies. By leaving the door between the spawn and administration closed you can create a funnel of zombies on the admin side by the decon pad. This works well with a full team in cooperation.
Alternativly you can also run a decent zombie train in the spawn and exo room. If running in the exo room I would suggest keeping the door between the exo room and the morgue closed. This prevents random zombies from dropping off the ledge. For the same reason I would also keep the decon door closed even if your not going to funnel as a team.
The round room can also be trained however its quick and zombies get confused by the two levels. Same goes for the morgue. Just tights spaces to run in.
With both the green credit terminals and the credit care packages I suggest holding off on getting these until a double points is available.
Also as you can hold up to three care packages at a time, I try to make it a point to keep my care package selection on a camo. As in a pinch you can activate it and save your life. You can change you selection with up & down on the d-pad.
I also like to get the exo suit as soon as possible. Not only is it the only way to buy upgrades. But it also upgrades your knife to an exo punch which is similar but not as powerful as the galvanuckles. It provides one hit kill through the first round of hell hounds and two hit kill for a while after. Melee zombies as long as possible as it really racks up points.
Try buying your perks in order of importance. If you are downed you will begin to lose your perks. Stating with the most recent and ticking off one at a time. My personal preference on this is ordered health, reload, medic, solider, and then slam. However keeping solider and medic as your last two might be a little cheaper in the long run as they are the cheapest. Health should always be first!
Contact grenades should just be called life savers. They cost 750pts and are available in holding. They are a button mashers favorite and will upgrade your frag to a untimed bomb that explodes on contact.
Drones:
There are three options for you. You can pick up explosive drones for 1000pts in the exo room. These act like a proximity mine. You can also get nano swarms out of the 3D printer. These create a decent sized bubble of death and are good for points in the early rounds. Additionally there are distraction drones in the box that act just like monkey bombs.
The last thing I will touch on is the trash chutes. There are two chutes available. One starts in administration and takes you to the exo room. The other starts in the exo room and ends at exo medic. The cutes price starts at 100pts and goes up after each use.500pts second use and 2000pts for the third. The price will reset to 100pts each round. Additionally part of the easter egg is to use these to take you to a secret incinerator room.
Out side of the easter egg I think that about sums it up. I will try and post a good video link in the comments for that. Hope it helps. Please comment below with your ideas strategies and more. Feel free to donate to the cause from the home page. And good luck to all the zombie hunters out there.
MadBill
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