Showing posts with label nazi. Show all posts
Showing posts with label nazi. Show all posts

Wednesday, January 15, 2014

Do Not Die Without Afterlife

     Ok, Mob of the Dead 101. Break out of Jail, Feed the Dogs, and Complete the Cycle.
     So obviously there is more to it than that and for a complete tutorial just check youtube. The cool part is you get to fly. Colect all the parts an you can build a shiny new aircraft that whizzes you away to a wonderful pap machine located on the golden gate bridge.
     There are a few new cool things as well. The tomahawk once earned kills multiple zombies and retuns to you like a boomarang. Also the mystery box has an awesome new look.
     The map starts you off in the after life. And once per round when you go down you can enter the after life where you will have access to a slew of power activated objects. You can also revive yourself to get back in the game.
    This map is very tight quarters and very tough to get a good zombie train going. My best advice is to get the guns and perks you want as quickly as possible and head on out to pap. There is room out there and honestly once I'm there I hardly leave. I can run em in circles for hours. Teamwork is essential in the beginning.
I give this map an 8 out of 10. Just has way to much going on it.

Transit in Review

     Transit is a very creative map. It has introduced the crafting table. Which allows players to collect parts and build a slew of upgrades like shields and the turbine. These can help players advance considerbly faster through the map.
     The idea of the bus moving a player around is a good idea, but since Bo2 came out the map just hasen't sat well with me and I havent given it much attention. I would rather play the survival modes on the scaled down versions like farm and town.
     The greatest and my favorite new part of the map is the bank as it allows players to store points for later usage. It does have a cap however makes for speedy game play down the road.
     Also the intoduction of the fridge is kind of coo. This allows players to store one gun for later. Almost every gun can be stored pap'ed or not. It will not however allow players to store wunder weapons.
All in all I give the map a 9 out of 10 for creativity but a 6 out of 10 for game play. It just cant seem to hold my interest.